Philip Ludington
@MrPhil
Products
Recent activity
- PostedGround Combat & Territory Borders Revamped
- PostedStellar Throne Changelog Week of August 8–15, 2025
- PostedWhen the Bug Breaks Before You Do
- PostedBugs, Battles, and Brainstorms
- PostedRedesigning the Battlefield: Combat UI Overhaul & ClaudeCraft Takes Shape
- PostedPatching Up Combat and Building Better Testing Tools
- PostedOpus 4.1, GUT Migration, and Combat UI Overhaul
- Posted🔧 Upgrading to Godot 4.3 (Opus 4.1) and Combat UI Progress
- PostedThis week's Newsletter
- Posted🪐 Combat Returns (Sort Of)
- Posted🧠 Refactoring with AI: Lessons in Trust, Testing, and Prompts
- Posted🧪 Closing the Parity Gap in Godot
- Commented on✅ Godot Port Complete (Mostly!)
- Posted✅ Godot Port Complete (Mostly!)
- Posted📦 Stellar Throne: Porting Progress & Platform Trade-Offs
- Posted🚀 Stellar Throne Enters Alpha: Polish, Audio, and the Godot Port Begins
- Posted🎮 Stellar Throne Devlog — Phase 6 Complete, Diplomacy & Polish Begin
- Posted🧠 Agentic Game Development
- PostedRefactoring, Regression Fixes, and the Case Against Unit Tests?
- PostedStellar Throne – A Stylized Sci-Fi 4X Game Built with AI and Zig