I play a lot of games that never get official translations, and constantly alt-tabbing to a dictionary or translator kills the immersion completely. So I'm building a small tool to solve that.
It's very early — just a landing page + interactive demo right now, no working product yet. Wanted to share and get honest feedback before I sink more time into it.
Curious if this is a problem for others too, or if I'm overthinking a niche annoyance.
Fair point. My idea is it matters most for text-heavy genres (JRPGs, visual novels, story-driven games) where alt-tabbing breaks pacing constantly, vs action games where it's less of an issue.
There's also a practical friction most people don't think about - in a lot of these games the text isn't selectable, so you can't just copy-paste into a translator, you'd have to manually retype it. That's fine for a short line, but with dense dialogue (or no matching keyboard layout for the language) it quickly becomes unusable. Screenshotting and feeding it into an AI tool works too, but it's not exactly fast either when you're doing it every few lines. That gap is a big part of why I think this needs to be automatic rather than "copy the text yourself."
Thank you for your feedback!! I appreciate it very much