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3 Comments

Choosing a Business Model - Apps

Hi!anything I currently have some apps live on the AppStore (https://apps.apple.com/us/developer/carl-henningsson/id1203904200) and I'm going to start to build a new project. I have used different business models to generate revenue and with my new project, I'm thinking of using a new revenue model and I would love to hear your thoughts on it.

I'm thinking of only using one price tier for the subscription and a free trial. but I have never done this before because I, personally, don't like to sign up for trials. Do you guys have any experience with this model? Do you recommend it or should I use some other model? If so, which?

on January 10, 2020
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    In my own experience, people will expect a trial. When I launched PopDo I did without a trial option. Some people purchased the app anyway, but some other asked for a trial and weren’t going to risk purchasing without a trial first.

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      Thank you for this! Will make sure to include a free trial in all my freemium apps.

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    Carl, do you know how many install you get from the app/game website itself? I can increase that number by more than 10%

    Please get in touch if interested: https://contact.do/toni