the screenshots export feature i had been working on for the last few days is almost ready. not sure if it's there but but looks like a solid start.
needs a few more days of testing.
For screenshot export, the gotcha that bit me hardest was DPI handling — if you're using a canvas-based capture, scaling by window.devicePixelRatio before drawImage prevents the blurry-on-Retina output that almost every browser screenshot tool ships with. If you're exporting multiple shots as one artifact, PNG → WebP at quality ~90 cuts file size 60-70% with no visible loss, which matters once users start exporting 20+ frame sequences.
thanks for the headsup, really appretiate it :)