
You are an indie maker. You want to make a SaaS to earn sweet internet dollars.
You heard that marketing and sales are the hardest parts. But you are smart. You are prepared. You have a plan!
You will be doing building in public and selling your product by talking about it! Your audience are the indie makers. Twitter has thousands of those! They are smart, they are active, easy to connect with. They engage a lot and try new stuff easily. They are just like you.
It will be a fun and easy journey!
But there are a few 'buts' you need to hear. I just have to warn you that your plan has a downside.
In this post I will tell you about Pros and Cons of selling to indie makers. And why I myself stopped selling to indie makers.
All I tell about is my real experience of making a real SaaS and growing it to $16k per month. No startup fairytales or vague theories here. Only real stuff.
Let’s start with defining an indie maker.
Our typical indie maker is a solo entrepreneur or part of a tiny team. 1-2 people. They're usually tech-savvy - developers, designers, or product people who posses the entrepreneurial spirit. By day, they might be working a 9-to-5 in tech. But by night? They're building their dream product. The next big thing. Their ticket to freedom from the corporate grind.
These folks are masters of the side-hustle. They're active on Twitter, Product Hunt, and Reddit. They consume podcasts about startups and binge-watch my videos like it's Netflix.
Now, the interesting part. The median revenue for an indie maker's project? It's $0. Nothing. Sorry, but it is the reality.
Of course there are some stars who make significant money. The indie maker market is like an iceberg. What you see on the surface - the viral launches, the success stories - that's just the tip. Under the surface it is a vast community of makers are hustling, failing, learning. And only sometimes striking gold.
I love the indie makers community for it’s passion. I see a lot of talented people led by a dream to really change the world with the power of tech. I just love it. Love all of it.
But let’s look at this community from the business perspective.
The biggest problem of indie makers is — they are makers! 🙂
A maker loves making. We love building stuff.
I can spend a week and host my own entity of an open-source software analytics software (plausible or posthog). I find more attractive that paying $$$ to a hosted solution.
Or make my own landing page with a free tailwind css template.
Why?
Because it’s fun! It’s art, it is challenging.
Why a VC-baked startup founder will pay 300 bucks for a landing page and I won’t? Because the founder from VC is in a huge urgency.
Let’s me explain how VC works: you raise money. Then you raise more money. Then more. Then you make exit or go to IPO. To constantly raise money, you need to burn money. Otherwise, why give you more if you still have dollars? At the same time, you can’t not not raise: it is a red flag that something is not OK with your company.
So VC guys need to burn their cash ASAP to get another tranche.
This is why their team has hundreds tasks to do. saving their time is a huge HUGE benefit. It is OK to spend a grand to save time.
An indie maker? We cool. We are not in a hurry. Enjoying the process. Learning along the way. Making tweets.
Here is a good example of my friend:

James Ivings' tweet.
https://x.com/JamesIvings/status/1804980033855054319
James asks for a recommendation for a server-monitoring tool. his preferences:
He does not want to sign up for SaaS.
Understandable 🙂
The second big problem of selling to indie makers: they do not re-invest much because they have nothing to reinvest. An average indie makers makes $0. Yes, indie makers are poor. Someone had to say it. Sorry.
Here is an example from my subreddit:

My subreddit for SaaS founders.
https://www.reddit.com/r/BootstrappedSaaS/comments/1dozboj/saving\_bootstrappers\_money/
Imagine selling this bundle to a company of 100 people. You can charge $5k per month easily. This guy will earn x100 less because they target indie makers.
Let’s see at another example — Unicorn Platform, my previous SaaS.
I relied on indie makers and building in public heavily doing my growth. This approach helped me to kickstart the product. But the real money came from startups, companies, not indie makers.
Unicorn Platform's special plan for indie makers called "Maker" brings less than 20% of the total revenue, has x4 less LTV, and x2 higher churn. If I had a tool that serves ONLY to indie makers, I wouldn’t be able to sell it for $800K.
Another example. I had a user who make websites for plumbers in Australia. He made like 50 websites. Since I did not had a special plan for this audience I was charging him $150 per month for those 50 websites. What do you think would happen to my MRR if I found x100 more guys like this? 🙂 An Australian plumber makes 85K per year. I could also charge them x10 more which they would pay.
I could sell my SaaS not for 800k. It could be millions. But I made a mistake of targeting indie makers only. A mistake of thinking that indie makers are my main audience.
But if things SO negative why thousands of indie makers still invest colossal time in content creation to be seen on X (myself included)?
Well because there is the good stuff too.
So what is the conclusion here? The indie makers movement is a great party to be in. It is definitely beneficial for your business and yes it can help you to make money online.
But, taking indie makers as your main audience is a mistake. 2 main reasons: they prefer to solve problems by making, not by buying. they do not have any revenue to re-invest.
So guys let’s use our sweet bubble as a kickstarting platform. Not as an end goal. Let’s brainstorm more ways of marketing to non-indies. If we really want to change the world, we need to look broader.
If you are making a hosting platform and all you have are cheap plans for indies, consider adding plans for corporates and some related corporate-features such as SSO login and extra-security.
Analyze your customer base. Identify any customers who aren't typical indie makers and understand their needs.
Start creating content aimed at decision-makers in companies. E.g., whitepapers or make case studies showcasing how your product solves problems for various business types and sizes.
Consider hustling on linkedin too, not only on twitter.
Make partnerships or integrations with tools commonly used by larger businesses.
Good luck! 🍀
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Ultimately it's because software isn't mystified to indie hackers.
It doesn't look like magic -- they know exactly how it's made.
So the perceived value of it goes way down.
Indie hackers pay for a lot of things; software just isn't something they would want to splurge on.
that's a great point. The 'magic' you are developing is that magical for other developer.
THis is a great addition and true. Devs know how to build so your SaaS is not a mystery to them so it is hard to sell.
wow, thanks for this post, I am going to launch my productized service "shipin5k", where we are building MVP for 5k in 5 weeks.
this will be so useful for us.
Hi fellas, i’m kinda new here, and this post got me thinking about how diverse is the audience here on indie hackers? Any insights? Are people here mostly “indie makers” or you can connect with the folks from medium-to big sized companies?
We are making a tool aiming to help product managers so I just wonder am I on the right place?
Thanks in advance!
Hey, here people are mostly Indie Hackers. You may want to find a PM community and be active there 🙂
Awesome post! Really good insight into the maker process! I just started on my own journey, so this is super helpful!
Hey Alexander! I was thinking about this and it's actually a great topic open to discussion. I agree with you at some point but currently I'm seeing many makers adopting and using others solution cause they know it's better to focus on strengths.
Often indie makers are limited in their ability. To quickly validate a product they can only disseminate it in the most convenient way possible, and product builds don't come to mind as comprehensively.
great advise
Great advice, but do you think the cons outweigh the benefits?
If you want to make $10k/m, yes.
If you want to have fun you can build tools for indie only and it will be fine.
Sadly, I agree. We need to look into making tools for people outside this scope.
Why sadly?
I believe many indiehackers are, misguided, in this topic and would make much more in terms of profit if they widened their scopes.. I hope better for all of us :)
I agree, but I do not think it is sad. It is how it is. I want to change to improve the success rate from 10% to 50% 🙂
That's a great way to look at it, admittedly :)
boom
This is the harsh truth a lot of beginners need to understand.
I just want to save time of indie makers and help them avoid my mistakes.
Insightful analysis.
Really?
Would you disagree?
This comment was deleted 2 years ago