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Question about social network design

We're Wildkard - a hyperlocal network for youth sports teams. Currently, our product is team-oriented. We wish to expand this to hyperlocal communities (i.e. think 10 teams in a zip-code). Our graph structure is many:many (group-interest based) as opposed to unidirectional (i.e. Twitter) or bi-directional (Facebook).

Question we're confronting is:

  • Should communities be human-created or platform-created?
  • Pros & cons of each approach?
  • Any mental models we can use?
on January 29, 2021
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    ... i have no idea. just posting to subscribe and hear someone smarter than me share their thoughts! this is interesting.