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Was never about the 1,000,000$ idea

Do you guys remember the Million Dollar Homepage back in 2005? A 21-year-old sold one million pixels on a single webpage and somehow turned it into one of those legendary internet moments.

The web felt different back then. Simpler in some ways, but also more playful. Small weird ideas could capture the attention of the whole community.

Today we can build and launch things faster than ever, which is honestly amazing. The tools we have now are insane compared to what people had in 2005. It’s easier, cheaper, and way faster to experiment with ideas.

But at the same time, sometimes it feels like we’re a bit overwhelmed by the sheer number of new things appearing every single day. Projects come and go so quickly that it’s harder for those quirky community moments to happen.

That’s actually one of the reasons I like Indie Hackers so much. It still feels like a corner of the internet where people share interesting ideas and experiments just because they’re fun to build.

Lately I’ve been thinking about creating something inspired by those early internet experiments. Not the same idea, but something in a similar spirit. Simple, playful, maybe with a slightly more mathematical or system-driven twist behind it.

For example, imagine a canvas where elements expand outward following a spiral growth pattern, something like a logarithmic spiral.

r = a · e^(bθ)

Each new addition slightly increases the scale and pushes everything outward along the curve. Over time it would create this evolving geometric pattern shaped entirely by the sequence of participants.

No big startup idea. Just a weird little internet experiment to see what happens.

Curious though…
What other weird or fun internet experiments do you remember from the early web?

on March 16, 2026
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    Exactly right. The million-dollar idea myth is what keeps founders in endless ideation instead of execution. The real variable is always: did you build something for a specific person with a specific problem, and did you get that right before scaling anything?

    What I've noticed: the founders who hit early traction fast aren't smarter, they're more disciplined about the feedback loop. They don't pitch the idea - they observe the workaround. Real need shows up in what people are already doing to patch a broken system, not what they say they'd pay for.

    Applied this to my current project: instead of asking solo founders 'would you use an OS?', I asked how they currently manage clients, pipeline, revenue, and decisions. The answer is always scattered tools and memory. The product brief was already there in broken form.

    That's the actual job of validation: finding the workaround, not the market size.

    What shifted for you from chasing the big idea to building something that actually works - was it a specific failure or just accumulated evidence?

  2. 1

    Exactly right. The idea is the cheapest part. The expensive parts are: remembering what you decided and why, keeping 12 open loops in motion at once, knowing which client is about to go quiet, reviewing what worked last month vs this month.

    Execution fails because most solopreneurs try to hold all that infrastructure in their head. The system that lets you execute consistently is the actual competitive advantage - not the idea.

    I've been building a Notion OS for solopreneurs (projects, CRM, decisions, revenue, client portal, weekly review) because the execution layer is where most people fall short, not the ideation layer.

    What's the execution failure point you see most often - starting, following through, or finishing?