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1 Comment

Would you use this? Feedback on user-incentives

Hey IH!

I'm about to launch this product on PH as a little side project.

Because it's a side project, I don't want to put much effort directly into its growth. I'm trying instead to design a product-led growth system... which I need a bit of help with.

First, my assumption is that I need to incentivize users to contribute Suggestions to the platform. This drives everything downstream.

Right now, I don't have the cash to put behind it, so I can't reward users in a monetary way immediately.

My idea is that once the product is generating revenue, contributors will earn proportional revenue for the amount of value a suggestion generates through the app, or the amount of "karma" that they have built on the platform.

Here's what I'm thinking:

  • You contribute a local tip for your hometown.
  • It gets tons of upvotes.
  • Lots of people do the suggestion and love it.
  • The platform has grown as a result.
  • First, I'd like to allow travelers to "tip" the contributor. Probably both virtually and with real money.
  • Second, I'd like to allow that contributor to earn a portion of the platform's total revenue after they've achieved a certain "karma" threshold.

Very web3-y shared-value economics, but without the complicated Crypto stuff.

Any feedback on how I can do this better? I'm looking particularly to try and solve the initial "bump" that's required to get enough tips onto the platform.

Maybe exposure to a social account?

The overall question is really...

  • How would someone who contributes valuable tips like to be recognized for their contribution, so that they will continue contributing and engaging with the platform?
on August 17, 2022
  1. 1

    I’d say a combination of option a and b.

    But my typical advice to ideas like this is to have a prototype.

    If you have this, then you might want to go ahead to validate the idea through surveys.

    Try using type forms, tally or crowdapp.io for surveys. crowdapp.io works best for me though