Speakka

Two-way language-learning word game

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September 2, 2026 For sale: speakka.com — finished two-way language-learning game

I built Speakka because learning vocabulary always felt like a chore to me — I wanted

something that made a word actually stick instead of just drilling flashcards. It's live,

finished, and working: a two-way game (English speakers learn 8 languages, everyone else

learns English), 188 SEO pages already ranking in Google (297 queries, avg position 23),

and a release-signed Android app targeting API 36.

Revenue is $0 — I have more projects than I can market, and this one never got any

promotion. Monetization is scaffolded (AdMob/AdSense/Paddle/RevenueCat), you just add

your own keys.

Asking $1,800, negotiable. Happy to walk through the codebase on a call before you commit.

3 Comments

  1. 2
    188 ranking pages with zero revenue is interesting. Do you know whether the bottleneck is low-intent traffic or simply no conversion/monetization optimization yet?
    1. 1
      Neither, really — monetization was never switched on. AdMob/AdSense is wired into the code but still on Google's test ad unit IDs, so there's no live account collecting anything; $0 is a status, not a signal. Traffic's real but modest (~50 organic visits/mo, avg. position ~23, informational intent — vocab lookups). Getting that to page one is normal SEO work, not a rebuild. So the first lever is plugging in real ad IDs, not conversion optimization.
      1. 1
        That clarifies it — $0 is clearly not evidence of weak monetization if monetization was never actually live. I’d be interested in digging into the traffic and asset value a bit further privately. What’s the best email to reach you on?

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Learning vocabulary always felt like a chore to me — flashcards, rote memorization, nothing that stuck. Speakka is what I wanted to exist instead: words fall Tetris-style and you slide them into place, so rememberin